FlashNotify 1.6.1

Another new update – I think I’ve finally found the reason that some SMS messages don’t seem to start the flashing, and it should now be fixed. I’ll keep an eye on it all the same, but this should make things more reliable.

The hairy technical details for anyone who cares – It seems that the SMS_RECEIVED broadcast is sent before the message is added to the SMS content provider database. Thus, my code was getting the SMS_RECEIVED notification, only to discover that there weren’t any unread SMS messages (yet), and it shut down again. Big old delay before the first flash attempt should fix that 🙂